Master of Arts (MA) en conception sonore
- San Francisco, États-Unis d'Amérique
- Online
Master ès arts
DURÉE
4 semestres
LANGUES
Anglais
RYTHME
À plein temps
DATE LIMITE D'INSCRIPTION
DATE DE DÉBUT AU PLUS TÔT
Jan 2026
FRAIS DE SCOLARITÉ
USD 1 615 *
FORMAT D'ÉTUDE
Apprentissage à distance, Sur le campus
* pour les étudiants nationaux | 1 276 $/unité pour les étudiants internationaux. Des frais supplémentaires s'appliquent
La maîtrise en conception sonore offre aux étudiants une formation en studio ciblée sur la conception sonore, les stations de travail audio numériques et les pratiques standard de l'industrie dans la création de mondes sonores pour les médias visuels. L'accent est mis sur les techniques créatives de conception sonore et les pratiques éditoriales de superposition de sons en synchronisation avec les médias visuels.
Graduate students will meet the following student performance criteria:
Listening Skills and Critical Thinking
- Demonstrate an advanced understanding of the singular elements and overall combinations of sound design
Soundtrack for Visual Media
- Créer un son qui soutient ou renforce l'impact émotionnel de l'imagerie visuelle
Production Skills and Technical Knowledge
- Demonstrate proficiency with software related to contemporary sound production techniques
Professional Readiness
- Penser de manière critique et faire preuve de flexibilité dans la création ou l'édition audio pour les besoins des clients.
- Complete a final project which reflects professional goals
Academy of Art University Learning Outcomes
Graduates of the Academy of Art University will demonstrate the ability to:
- Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design.
- Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge.
- Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field.
- Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles.
- Evaluate work in their field, including their own work, using professional terminology.
- Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products.
- Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design.
Academy of Art University offers some of the best training and hands-on experience to help accelerate careers in music production. We pride ourselves in doing an exceptional job preparing you to excel in your chosen profession. Our degree programs are designed to equip aspiring music professionals with a comprehensive toolbox of marketable skills that lead to success in the music industry.
Score Composer
Compose original music to accompany narrative storytelling in visual media. Work with sound editors and mixers to balance music with other soundtrack elements, creating the sonic world in which characters live. Drive the emotions of the audience by crafting musical ideas that reflect the unspoken thoughts of a character.
Music Editor
Work closely with a composer to effectively create music scores that drive the emotion of the scene. Create temp scores. Edit music to fit specific cue lengths and effectively create just the right music cues to fit the scene.
Production Recordist
Manage the set and location sound recordings. Quality checks all recorded material from set and location. Assist the production mixer in all duties. Maintain equipment.
Re-recording Mixer
The last step in post-production is the final mix. Effectively balance music, dialogue, and SFX into a cohesive soundtrack that supports and enhances visual storytelling. Work on large format audio consoles with hundreds of audio tracks, and craft the sonic world for visual media.
Sound Designer
Be responsible for the overall aural concept of a film, game, or other media. Collaborate with other creatives to develop a cohesive sound and create specific sounds for visual media.
Sound Editor
Edit dialog, sound effects, ambiances, and other sounds to fit with the visual material. Use filters and plug-ins to transform audio for a specific setting. Work with the Supervising Sound Editor to deliver all audio assets for a given project, whether film, game or animation.
Exigences de l'unité
| Majeur | 33 |
|---|---|
| Diplôme d'arts libéraux | 3 |
| Total | 36 |
Conditions de diplôme
- Réussite de la revue finale du portefeuille
- GPA cumulatif minimum de 2,0
- Une note minimale de C dans les 36 unités requises
Curriculum
Semestre 1
- MPT 632 : Conception sonore (majeure)
- MUS 601 : Préparation à la certification utilisateur Pro Tools (majeure)
- MUS 602 : Aperçu de l'industrie de la bande sonore (majeur)
Semestre 2
- GLA 658 : Perspectives créatives dans la conception sonore (diplôme d'arts libéraux)
- MUS 616 : Production audio (majeure)
- MUS 643 : Conception sonore créative pour les médias visuels (majeure)
Semestre 3
- MUS 617 : Conception sonore pour les jeux (Majeure)
- MUS 629 : Édition musicale pour les médias visuels (majeure)
- MUS 701 : Préparation à la certification d'opérateur ProTools 2 (majeure)
Semestre 4
- MUS 705 : Conception sonore expérimentale et synthèse (majeure)
- MUS 715 : Le mixage musical (majeur)
- MUS 780 : Pratiques professionnelles en matière de musique et de conception sonore (majeure)


